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23rd-May-2008 11:11 am - Cthulhu im Weimar - Finished
Last Wednesday we played the last session of our "Cthulhu in Weimar" campaign.

While my campaign log is unfortunately still stuck somewhere in the middle of the story, I'm happy to report that I felt it came to a great climax and satisfying resolution (at least for me). Reactions from players were mostly good, only Momosnyx was not quite so happy with the campaign.

The final part of the campaign saw the story becoming very personal, with the characters wrestling with their heritage, and a difficult decision to make: Do we try to end the sorcerer's existence, risking a major intrusion of Yog-Sothoth into the world? Or do we allow him to live and maintain the status quo, letting him get away with manipulating his descendants for the foreseeable future? A flip of a coin, gave the final impetus...

In the confrontation with their nemesis, three of five characters were killed ... or better, sucked into an extra-dimensional space never to be seen again .... or to be even more exact, two were sucked away and one was possessed by a twelve-century-old sorcerer and then sucked out of this world. Of the two surviving party members, one was down to 1 hit point, and the other up to 60% in Cthulhu Mythos. Not a very promising prospect for his future, but as he was the prima candidate for the sorcerer's possession, he could call himself lucky.

I think that is an adequate outcome for a Call of Cthulhu campaign.
9th-May-2008 03:55 pm - Campaign handouts and props
Here's my collection of handouts I've accumulated for the Cthulhu in Weimar campaign so far (and my notebook on the lower left). Some of the letters were actually sent out by post, to the confusion of some relatives.

Many photos are from (semi-)famous Germans who've shown up in the campaign. Do you recognize any?



Larger picture behind the cut )
25th-Jan-2008 05:45 pm - Cthulhu in Weimar - Session 10
Well, there's a long hard road ahead of me to get this game journal uptodate. I don't know whether I'll go it all the way, but here I start...

Read more... )
Here's the third session translation, which concludes the first chapter in the "Cthulhu in Weimar" campaign.

Cthulhu in Weimar - Session 3 )
15th-Jul-2007 11:03 pm - Cthulhu in Weimar - Session 9
I'm still working on the backlog of campaign notes. Here's the next one.

For this new scenario I was woefully unprepared. I had only the slightest idea what could be happening and as a result the session was rather short. Still it all worked out for the best in the end. At least for me... :P

Read more... )
15th-Jul-2007 12:12 pm - Cthulhu in Weimar - Session 8
Oh my, the backlog has grown enormously on my campaign notes. But I'm not giving up yet! Here's the log for session 8 (in May).

Session Log )
It's been a while since I managed to translate one of the logs, but I've not given up. Here's the second session log in English. The first session can be found here. Enjoy!

Note: There's some pretty gory scenes (well, one actually) in this log. If you are offended by blood and gore, don't read it.

Cthulhu in Weimar - Session 2 )
4th-May-2007 11:55 am - Cthulhu in Weimar - Session 7
It looked for a while like we would be complete this time ... but then Christoph didn't show up for the session. He'd been without internet and phone for a couple of days and missed my reminders. Too bad...

Session Log )
29th-Apr-2007 03:10 pm - Cthulhu in Weimar - Session 6
Continuing our tradition of missing one player each session, Uwe wasn't there this time. This entry is rather late, and trying to get all the things together that were done is a bit hard. Let's see what my memory reveals...

Session Log )
3rd-Apr-2007 09:23 pm - Cthulhu in Weimar - Session 5
Last session's log - again minus one player, as will be the next. It's a pity, but it's getting harder and harder to get all players together for a night.

Since I'm in a bit of a hurry, there are no links today. I'll add those later. EDIT: Links added.

Session Log )

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